Spare a thought for all the mid-budget RPGs set to release in the next few months. Launching a game in a genre as storied as this is hard at the best of times. Adding to it less than 12 months after ...
GameSpot may get a commission from retail offers. A new cinematic trailer for Greedfall 2 has debuted during Nacon Connect, showing off more of the game's colonial-fantasy setting and confirming an ...
The French studio Spiders is best known for making mid-budget action role-playing games, and its next big title, GreedFall 2: The Dying World, doesn't stray too far from the company's formula. As its ...
While I never played the original GreedFall, I’d had it described to me enough that I thought I knew its deal. Friends described it to me as an action RPG in line with The Witcher. I had a pretty ...
GreedFall 2's setting is the opposite of GreedFall's, taking players from Teer Fradee to the Old Continent of Gacane.
The golden age of the BioWare RPG may be past, but there are still developers willing to go the distance with a genre that begs for good fantasy worldbuilding, good game mechanics, and interesting ...
Jehanne Rousseau, CEO of the game's developer Spiders, and lead writer of Greedfall, also touched on the game's new combat system, which is offering a more tactical approach compared to its action ...
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age.
GreedFall 2 aims to improve combat, exploration, and customization through an early access approach with player feedback. Players will only access 30% of the game in early access, potentially leading ...
I wasn’t sure what to expect going into GreedFall 2: The Dying World, Spiders’ new RPG that has just been released via Steam Early Access. I missed the first game entirely, but luckily this story is a ...
A new trailer for upcoming fantasy prequel Greedfall II: The Dying World just offered a closer look at the game than ever. Revealed at the Future Games Show at Gamescom Presented by Sid Meier’s ...
The problem with launching a game into early access is that you have to do it all over again. It's not just a case of getting the game out once, you have to work your way to the full launch and do the ...