Software architecture is the high‐level blueprint of a software system, delineating its main components, their interactions, and the underlying design principles that govern their organisation. It ...
The last three articles have explored the five steps to designing an embedded software architecture. So far, we’ve separated our software architecture into hardware-dependent and independent ...
A monthly overview of things you need to know as an architect or aspiring architect. Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with ...
Microservices break up monolithic code into discrete chunks that are easier to maintain. Here's an overview and a look at the pros and cons of migrating to a microservices architecture. Nearly every ...
A monthly overview of things you need to know as an architect or aspiring architect. Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with ...
Structured software is based on a plan that considers the specific requirements of a system and translates them into loosely coupled components. In collaborative software development, development ...
Developers use application programming interfaces to hide complexity, organize code, design reusable components, and connect different systems, applications, or services. The term API stands for ...
Automobile safety depends on the correct operation of software systems that are built from many different components. For good design, these components must be isolated, on multiple axes, so they ...
In the previous post I gave you the briefest insight into the JUNOS software architecture by telling you that its kernel is based on FreeBSD. Juniper developers start turning a FreeBSD kernel into a ...
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